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Virtual Reality Business Model Creation

Virtual Reality Business Model Creation




Publisher Joerg Osarek
Course Length 1.5 hours
Course Language English
Description
Course Content
How you can create revenue with your investment in virtual and augmented reality.
I. Introduction to VR and AR
II. master the next 3 technology waves and benefit from them:
  Wave 1: Virtual Reality,
  Wave 2: Augmented Reality and
  Wave 3: USEMIR (Ubiquitous SEnsory MIxed Reality)
III. Method: Discover VR / AR Business Models for your company – regardless of your industry.
  III.a basics of outstanding "Business Model Generation"
  III.b Transformation to VR / AR business models and monetization
  III.c 10+1 examples of VR / AR business models or monetization
IV. Reading tipp: how to train your idea muscle to imagine 10 individual Business Model ideas for your specific business.
Course structure
After the VR and AR Business Models Training week - held as a classroom training - I wanted to give more VR and AR Enthusiasts and entrepreneurs access to this hop business topic.
In This video training I navigate you through the shores of Virtual and Augmented Reality Business Models.
We will take the hill up to VR and AR Business models step by step in 7 videos. Each subject is illustrated by slides which I walk you through.
We don't re-invent the wheel. We stick with proven business modeling concepts.
Who this course is for:
  • ATTENTION! This course may be rather interesting for business people than for tech people.
  • people who want to create virtual and augmented reality business cases
  • entrepreneurs, founders, investors
  • leaders of teams and departments
  • people with a business focus and some tech focus

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